Developer’s Blog by Louis, Week 4 (Week of May 21, 2017) – Keeping Track of Your Game Development Schedule

What is one of the important traits of a successful developer? It is being persistence to produce games that is fun, but also on the right platform at the right time. It is really important to stick to your schedule and make things go according to plan.

Keeping Track of Your Game Development Schedule

I love playing games, dispute that it took away precious time to do other things. I kept searching for ways to be productive, and thus giving me precious time to continue on doing what I loved to do. Love of playing games doesn’t mean I am going to develop a career in playing games and be a YouTuber like AngryJoe (love the show!), or become one popular Twitch streamers as seen in this Twitch Top Channels. I want to make good games, while I enjoy other’s fun creations!

There are so many ways to keep track of your progress, like using apps, Microsoft Excel, anything you may do a search on Google “project management tool online” you will find a big list. But I highly recommend that you do it the most lazy, easy to communicate, easy and effective way, just put down a deadline when you want it to be, and work backwards to figure out what are the most important components of your game, without cutting corners of course. Start on the demo first to show a concept, and practice doing one thing at a time. Don’t over do it unless you are of a big team and tons of resources.

The essential thing is, stick to simple date and a task. Like how I do it for my current game:

  1. Apr 2017 – Key Game Flow Draft and Logic Flow (Put on paper)
  2. May 2017 – Logo Scene/Basic Setup Page (GameSalad development)
  3. Jun 2017 – Main Game (GameSalad development)
  4. Jul 2017 – Launch Demo and test on Google Play Store

Simple right? You don’t get into too much details, and waste your precious time and energy there, coming up with the perfect plan. Use your time wisely and do it smart!

Louis (NKBDL)

May 24, 2017

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